Development Process – 2

The next thing that I helped in was trying the update the GUI buttons to change for each player at the end of their turn. The problem that we were facing was that at the end of each players turn their GUI stayed the same for the first turn in the next players GUI. I worked on this for a few days but was unable to come up with a solution. I was running into the same problem. Another problem was that if a player was next to a dirt space at the end of their turn, the next player was forced to dig in that direction and use up one of their 4 actions. I never solved this issue in time because another team member came up with a solution. At the end of each players turn we would just move them up a bit so that they wouldn’t interact with the blocks that surrounded them.

Leave a comment

Design a site like this with WordPress.com
Get started